The Consumer Electronics industry provides mass-consumption electronic equipment with a relatively low degree of customisation that is marketed on a global scale. In an increasingly connected world, this industry’s main task is to meet the ever more sophisticated demands of digital consumers for electronic devices for both entertainment and professional use. As a highly R&D- and capital-intensive industry, it is also one of the main drivers of technological advances, digital inclusion and economic growth.
The Consumer Electronics industry comprises the manufacturing of electronic devices intended for everyday use by end consumers. They are most commonly used for entertainment (TV sets, video players, video games, audio equipment, etc.), communications (telephones, mobile phones, etc.) and home-office activities (desktop computers, laptops, storage devices, printers, small electrical appliances, batteries, etc.).
Colombia is the fourth largest economy in Latin America in terms of nominal GDP, and the third largest in the region by population, with 49.8mn people as of December 2018. Over the period 2013-2018, the wholesale, retail & repair sector performed ...
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Mexico is the second largest economy in Latin America in terms of nominal GDP, and thereby a key consumer market in the region, with a population of over 123.4mn people as of December 2017. Over the period 2012-2017, the retail trade sector performed ...
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Brazil is among the leaders in the global IT market, accounting for 1.9% of the worldwide sales of hardware, software and IT services in 2016. During the period the country was also the undisputed regional front-runner, responsible for 36.5% of the ...
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